Fourth development day

Fighting old habits and a little bit of work.

9/25/20251 min read

During fourth development day I again wasted bit of time, I wanted to spend this day by only working but I spent lot of time playing games.

I wanted to change my habits so instead of watching anime while eating I wanted to just eat quietly behind the table. But instead I played some game for 3 or 4 hours. I felt shameful and stressed because of it so I forced myself to start working.

I worked for around an hour and then went to sleep while watching reels. (I also want to stop doing that)

I decided that I won't show visual representation of carried blocks but instead I will change cursor if it's carrying some blocks. This wasn't difficult thanks to tutorials and assets from CodeMonkey.

Next is little bit of planning of next feature that is exporting sand. I think it shouldn't be too difficult but there might be some issues with collision detection between truck and sand. Thinking about it I might need to change how I move sand into spawning sand projectiles on release like when mining. I need to think about it more and do some testes.

Thanks for reading!